publications

Scientific publications at conferences and journals.

2025

  1. Nature
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    A Generic Non-Invasive Neuromotor Interface for Human-Computer Interaction
    Patrick Kaifosh, Thomas R. Reardon, and CTRL-Labs at Reality Labs (243 contributors including Bruno De Araujo)
    Nature, Jul 2025

2022

  1. TEI
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    Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography
    Julius Cosmo Romeo Rudolph, David Holman, Bruno De Araujo, and 3 more authors
    In Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, Jul 2022

2018

  1. CHI
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    DataInk: Direct and Creative Data-Oriented Drawing
    Haijun Xia, Nathalie Henry Riche, Fanny Chevalier, and 2 more authors
    In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal QC, Canada, Jul 2018

2017

  1. CHI
    Collection Objects: Enabling Fluid Formation and Manipulation of Aggregate Selections
    Haijun Xia, Bruno De Araujo, and Daniel Wigdor
    In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, Colorado, USA, Jul 2017
  2. CHI
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    GhostID: Enabling Non-Persistent User Differentiation in Frequency-Division Capacitive Multi-Touch Sensors
    Sidharth Sahdev, Clifton Forlines, Ricardo Jota, and 6 more authors
    In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, Colorado, USA, Jul 2017

2016

  1. UIST
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    Next-Point Prediction Metrics for Perceived Spatial Errors
    Mathieu Nancel, Daniel Vogel, Bruno De Araujo, and 2 more authors
    In Proceedings of the 29th Annual Symposium on User Interface Software and Technology, Tokyo, Japan, Jul 2016
  2. UIST
    Multi-Device Storyboards for Cinematic Narratives in VR
    Rorik Henrikson, Bruno De Araujo, Fanny Chevalier, and 2 more authors
    In Proceedings of the 29th Annual Symposium on User Interface Software and Technology, Tokyo, Japan, Jul 2016
  3. CHI
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    Hammer Time! A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of Touchscreen Devices
    Jonathan Deber, Bruno De Araujo, Ricardo Jota, and 4 more authors
    In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, California, USA, Jul 2016
  4. CHI
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    Storeoboard: Sketching Stereoscopic Storyboards
    Rorik Henrikson, Bruno De Araujo, Fanny Chevalier, and 2 more authors
    In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, California, USA, Jul 2016
  5. CHI
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    Object-Oriented Drawing
    Haijun Xia, Bruno De Araujo, Tovi Grossman, and 1 more author
    In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, California, USA, Jul 2016
  6. TEI
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    Snake Charmer: Physically Enabling Virtual Objects
    Bruno De Araujo, Ricardo Jota, Varun Perumal, and 3 more authors
    In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Eindhoven, Netherlands, Jul 2016

2015

  1. ACM Survey
    A Survey on Implicit Surface Polygonization
    B. De Araujo, Daniel S. Lopes, Pauline Jepp, and 2 more authors
    ACM Comput. Surv., May 2015

2014

  1. JRTIP
    3D modelling of laser scanned and photogrammetric data for digital documentation: the Mosteiro da Batalha case study
    Adriano Oliveira, João F. Oliveira, João M. Pereira, and 2 more authors
    J. Real-Time Image Process., Dec 2014
  2. SUI
    Exploring tablet surrounding interaction spaces for medical imaging
    Hanaë Rateau, Laurent Grisoni, and Bruno De Araujo
    In Proceedings of the 2nd ACM Symposium on Spatial User Interaction, Honolulu, Hawaii, USA, Dec 2014
  3. Interaction events in contactless gestural systems: from motion to interaction
    Nicolas Bremard, Laurent Grisoni, and Bruno De Araujo
    In Proceedings of the 2014 International Workshop on Movement and Computing, Paris, France, Dec 2014
  4. IUI
    Mimetic interaction spaces: controlling distant displays in pervasive environments
    Hanae Rateau, Laurent Grisoni, and Bruno De Araujo
    In Proceedings of the 19th International Conference on Intelligent User Interfaces, Haifa, Israel, Dec 2014

2013

  1. ITS
    Interactive surfaces for interaction with stereoscopic 3d (ISIS3D): tutorial and workshop at its 2013
    Florian Daiber, Bruno Rodrigues De Araujo, Frank Steinicke, and 1 more author
    In Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces, St. Andrews, Scotland, United Kingdom, Dec 2013
  2. C&G
    Special Section on Touching the 3rd Dimension: Mockup Builder: 3D modeling on and above the surface
    Bruno R. De Araujo, GéRy Casiez, Joaquim A. Jorge, and 1 more author
    Comput. Graph., May 2013
  3. Building Projection-Based VR Systems
    Joaquim Armando Pires Jorge, Bruno Rodrigues De Araujo, Luciano Pereira Soares, and 3 more authors
    May 2013

2012

  1. GI
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    Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space
    Bruno De Araujo, Géry Casiez, and Joaquim A. Jorge
    In Proceedings of Graphics Interface 2012, Toronto, Ontario, Canada, May 2012
  2. VR
    Title of tutorial: Designing immersive VR systems: From bits to bolts
    Luciano P. Soares, Joaquim A. Jorge, Jose Miguel Salles Dias, and 4 more authors
    In Proceedings of the 2012 IEEE Virtual Reality, May 2012

2011

  1. Combining bimanual manipulation and pen-based input for 3D modelling
    Pedro Lopes, Daniel Mendes, Bruno De Araujo, and 1 more author
    In Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling, Vancouver, British Columbia, Canada, May 2011

2010

  1. Multi-projector VR Systems
    Luciano P. Soares, Alberto Raposo, Joaquim Jorge, and 3 more authors
    In Proceedings of the 2010 23RD SIBGRAPI - Conference on Graphics, Patterns and Images Tutorials, May 2010

2009

  1. Style nodes and repolygonization for hierarchical tree-based implicit surface modelling
    Pauline Jepp, Bruno De Araujo, Joaquim Jorge, and 2 more authors
    In Proceedings of the Fifth Eurographics Conference on Computational Aesthetics in Graphics, Visualization and Imaging, Victoria, British Columbia, Canada, May 2009

2007

  1. Extensible middleware framework for multimodal interfaces in distributed environments
    Vitor Fernandes, Tiago Guerreiro, Bruno De Araujo, and 2 more authors
    In Proceedings of the 9th International Conference on Multimodal Interfaces, Nagoya, Aichi, Japan, May 2007
  2. IMPROVE: collaborative design review in mobile mixed reality
    In Proceedings of the 2nd International Conference on Virtual Reality, Beijing, China, May 2007
  3. IMPROVE: advanced displays and interaction techniques for collaborative design review
    Pedro Santos, André Stork, Thomas Gierlinger, and 13 more authors
    In Proceedings of the 2nd International Conference on Virtual Reality, Beijing, China, May 2007
  4. IMPROVE: designing effective interaction for virtual and mixed reality environments
    Pedro Santos, André Stork, Thomas Gierlinger, and 13 more authors
    In Proceedings of the 12th International Conference on Human-Computer Interaction: Interaction Platforms and Techniques, Beijing, China, May 2007

2005

  1. A Calligraphic Interface for Interactive Free-Form Modeling with Large Datasets
    Bruno Rodrigues De Araujo and Joaquim Armando Pires Jorge
    In Proceedings of the XVIII Brazilian Symposium on Computer Graphics and Image Processing, May 2005
  2. Adaptive polygonization of implicit surfaces
    Bruno De Araujo and Joaquim Armando Pires Jorge
    Comput. Graph., Oct 2005

2004

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    Curvature Dependent Polygonization of Implicit Surfaces
    Bruno Rodrigues De Araujo and Joaquim Armando Pires Jorge
    In Proceedings of the Computer Graphics and Image Processing, XVII Brazilian Symposium, Oct 2004
  2. MIBlob: a tool for medical visualization and modelling using sketches
    Bruno De Araujo, Joaquim Jorge, Mario Costa Sousa, and 2 more authors
    In ACM SIGGRAPH 2004 Posters, Los Angeles, California, Oct 2004